Commit Graph
12 Commits
Author SHA1 Message Date
Haï~ c7a6684e75 Fix Animates documentation was incorrect:
- Fix Animates documentation used to describe animating the enabled property of a Component, which was not the case.
2022-03-20 05:19:04 +01:00
Haï~ 2ea5b42092 Add AacFlSettingCurve.WithAnimationCurve(...) to animate using traditional AnimationCurve objects:
- Add WithAnimationCurve to animate using traditional AnimationCurve objects
2022-03-20 05:19:04 +01:00
Haï~ 573fc7eaef Add AacFlLayer.WithDefaultState(...) to change the default state:
- Add WithDefaultState to change the default state of a layer
2022-03-20 05:19:04 +01:00
Haï~ e31fbb1586 Update README.md 2022-03-10 21:45:33 +01:00
Haï~ 010f2f17f5 Add missing Driving overloads:
- DrivingIncreases for int
- DrivingDecreases for int
- DrivingRandomizesLocally for bool
- Fix documentation
2022-03-07 13:36:25 +01:00
Haï~ 739292efdb Add Introduction 2022-02-28 15:24:37 +01:00
Haï~ 276c8d3ddf Add Reference 2022-02-28 15:24:37 +01:00
Haï~ 9ba8fa3520 Rename AreLesserThan to AreLessThan (Breaking):
- Breaking change: Rename AreLesserThan to AreLessThan, to match the singular counterparts
2022-02-27 23:28:46 +01:00
Haï~ e532cd82ac Make avatar buildable, and improve examples:
- Surround example code with UNITY_EDITOR condition
- Change assembly definition to depend on VRC
- Improve Example 3: Make it animate a wedge
- Improve ExampleManual Placing States: Add zero argument overload
2022-02-27 22:05:43 +01:00
Haï~ 30a970d043 Add FUNDING.yml 2022-02-27 20:16:34 +01:00
Haï~ 58c51926a7 Add Animator As Code 2022-02-27 20:16:34 +01:00
Haï~ 16199f7614 Initial commit 2021-05-07 12:42:29 +02:00