(MIGRATING) Rename Rotationing to Rotating
This commit is contained in:
@@ -100,7 +100,7 @@ namespace AnimatorAsCode.V1
|
||||
return this;
|
||||
}
|
||||
|
||||
public AacFlClip Rotationing(GameObject[] gameObjectsWithNulls, Vector3 localEulerAngles)
|
||||
public AacFlClip Rotating(GameObject[] gameObjectsWithNulls, Vector3 localEulerAngles)
|
||||
{
|
||||
var defensiveObjects = gameObjectsWithNulls.Where(o => o != null); // Allow users to remove an item in the middle of the array
|
||||
foreach (var component in defensiveObjects)
|
||||
|
||||
Reference in New Issue
Block a user