diff --git a/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs b/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs index adfd001..8d60f02 100644 --- a/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs +++ b/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs @@ -100,7 +100,7 @@ namespace AnimatorAsCode.V1 return this; } - public AacFlClip Rotationing(GameObject[] gameObjectsWithNulls, Vector3 localEulerAngles) + public AacFlClip Rotating(GameObject[] gameObjectsWithNulls, Vector3 localEulerAngles) { var defensiveObjects = gameObjectsWithNulls.Where(o => o != null); // Allow users to remove an item in the middle of the array foreach (var component in defensiveObjects)