31383e79dbdfd09ae382544d8f5b00ba8f4c7f19
- Compatibility notes: https://docs.hai-vr.dev/updates/2024/08/21/p0 - Alternatively, see or find: https://github.com/hai-vr/documentation/blob/main/updates/2024-08-21-p0.md - Migration guide: https://docs.hai-vr.dev/docs/products/animator-as-code/migrating-v0-to-v1 - What's new: https://docs.hai-vr.dev/docs/products/animator-as-code/v1.1-whats-new - Planned future breaking changes: - The AacFlSettingKeyframes constructor will be made private/internal in V1.2.0. - The methods AacFlBase.InternalConfiguration and AacFlBase.InternalDoCreateLayer will be made private/internal in V1.2.0. - For compatibility reasons they remain public for the duration of V1.1.x. - There are no other breaking changes to be expected for the lifetime of V1.
Animator As Code V1 - Beta
Initially created by @hai-vr,
- with major contributions from @galister for supporting sub-state machines and the generic use of nodes and parameters.
Installation
If you are using Animator As Code in VRChat, install using the VRChat Creator Companion or ALCOM. Instructions are available in this page.
Otherwise, if you are not using VRChat, install it through the Releases.
Documentation
- Documentation
- V1 Reference manual
- V1 Functions reference
- VRChat reference
- VRChat (Destructive Workflow) reference
- Modular Avatar As Code reference
Animator As Code V0
- You can browse the repository in its V0 state.
Languages
C#
80.8%
Rust
18.7%
Nix
0.5%