Haï~
4299b1c5ee
Change the way additional data is stored and exposed in AacConfiguration
2023-10-03 23:46:50 +02:00
Haï~
1a559b6251
Allow any object to be an asset container:
...
- Asset containers are no longer restricted to the AnimatorController class when using the new GenericAssetContainer configuration field
- The asset container will not be used if it is not a persistent asset
2023-10-03 23:46:50 +02:00
Haï~
2f5ebee617
(MIGRATING) Replace AacV0 with AacInternals
2023-10-02 07:16:49 +02:00
Haï~
3de37ded74
(MIGRATING) Rename Rotating to RotatingUsingEulerInterpolation, and add RotatingUsingQuaternionInterpolation:
...
- See https://forum.unity.com/threads/new-animationclip-property-names.367288/#post-2384172
2023-10-02 07:16:48 +02:00
Haï~
3afc3a1f42
(MIGRATING) Rename Rotationing to Rotating
2023-10-02 07:16:47 +02:00
Haï~
d31b2282fa
(MIGRATING) Change AnimationUtility.SetEditorCurve to AnimationClip.SetCurve to match new V1 behaviour
2023-10-02 07:16:46 +02:00
suzuryg
d19757cb21
Add Positioning and Rotationing animation method
2023-10-02 07:00:19 +02:00
suzuryg
2166a8e0d8
Add AacFlClip.BlendShape() overload
2023-10-02 07:00:19 +02:00
suzuryg
b1e2ff3316
Add StateMachine property to AacFlLayer
2023-10-02 07:00:19 +02:00
Haï~
3b3c37ae8e
Replace all .meta GUIDs
2023-10-02 06:56:43 +02:00
Haï~
e319d85c84
Fix avatar masks were generated in the controller instead of the container
2023-10-02 05:20:12 +02:00
Haï~
c07e47ca48
(PACKAGING) Change the folder structure for package format
2023-10-02 04:53:27 +02:00