(BREAKING) Apply planned breaking changes as specified in the AAC V1 release:
- As specified in the changelog for the official release of Animator As Code V1, breaking changes had been planned, and will be applied starting this version:
- (BREAKING) AacFlSettingKeyframes constructor is now private.
- For compatibility reasons, it was public for the duration of V1.1.x, and was already marked as obsolete in V1.1.x.
- (BREAKING) The methods AacFlBase.InternalConfiguration and AacFlBase.InternalDoCreateLayer are now private.
- For compatibility reasons, it was public for the duration of V1.1.x, and was already marked as obsolete in V1.1.x.
- The class AacAccessorForExtensions replaced them.
This commit is contained in:
@@ -472,9 +472,9 @@ namespace AnimatorAsCode.V1
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{
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{
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private readonly AacConfiguration _configuration;
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private readonly AacConfiguration _configuration;
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/// NOT FOR PUBLIC USE: Internal use only so that destructive workflow can access this. Maybe this can be improved
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/// NOT FOR PUBLIC USE: Internal use only so that destructive workflow can access this. Has been replaced with AacAccessorForExtensions.AccessConfiguration
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[Obsolete("This will be made private/internal in V1.2.0. Use AacAccessorForExtensions.AccessConfiguration(...) instead")]
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[Obsolete("This has been made private/internal in V1.2.0. Use AacAccessorForExtensions.AccessConfiguration(...) instead")]
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public AacConfiguration InternalConfiguration()
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internal AacConfiguration InternalConfiguration()
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{
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{
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return _configuration;
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return _configuration;
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}
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}
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@@ -583,9 +583,9 @@ namespace AnimatorAsCode.V1
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/// Destructive workflow: Clears the topmost layer of an arbitrary AnimatorController, and returns it.
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/// Destructive workflow: Clears the topmost layer of an arbitrary AnimatorController, and returns it.
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public AacFlLayer CreateFirstArbitraryControllerLayer(AnimatorController controller) => DoCreateLayer(controller, controller.layers[0].name);
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public AacFlLayer CreateFirstArbitraryControllerLayer(AnimatorController controller) => DoCreateLayer(controller, controller.layers[0].name);
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/// NOT FOR PUBLIC USE: Internal use only so that destructive workflow can access this. Maybe this can be improved
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/// NOT FOR PUBLIC USE: Internal use only so that destructive workflow can access this. Has been replaced with AacAccessorForExtensions.CreateLayer
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[Obsolete("This will be made private/internal in V1.2.0. Use AacAccessorForExtensions.CreateLayer(...) instead")]
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[Obsolete("This has been made private/internal in V1.2.0. Use AacAccessorForExtensions.CreateLayer(...) instead")]
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public AacFlLayer InternalDoCreateLayer(AnimatorController animator, string layerName)
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internal AacFlLayer InternalDoCreateLayer(AnimatorController animator, string layerName)
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{
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{
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return DoCreateLayer(animator, layerName);
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return DoCreateLayer(animator, layerName);
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}
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}
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@@ -649,8 +649,8 @@ namespace AnimatorAsCode.V1
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private readonly List<Keyframe> _mutatedKeyframes;
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private readonly List<Keyframe> _mutatedKeyframes;
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// Will be made private/internal in V1.2.0.
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// Will be made private/internal in V1.2.0.
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[Obsolete("This will be made private/internal in V1.2.0")]
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[Obsolete("This has been made private/internal in V1.2.0")]
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public AacFlSettingKeyframes(AacFlUnit unit, List<Keyframe> mutatedKeyframes)
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internal AacFlSettingKeyframes(AacFlUnit unit, List<Keyframe> mutatedKeyframes)
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{
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{
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_unit = unit;
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_unit = unit;
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_mutatedKeyframes = mutatedKeyframes;
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_mutatedKeyframes = mutatedKeyframes;
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