format & refactor
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@@ -1,6 +1,4 @@
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using UnityEngine;
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using UnityEditor.Animations;
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using System.Linq;
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namespace AnimatorAsCode.V0
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{
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@@ -55,4 +53,4 @@ namespace AnimatorAsCode.V0
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return (T) this;
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}
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}
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}
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}
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