Add AacFlEditClip.AnimatesObjectReference
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@@ -73,6 +73,12 @@ namespace AnimatorAsCode.V1
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internal static string ResolveRelativePath(Transform avatar, Transform item)
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{
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if (avatar == item)
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{
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// TODO: Is this correct??
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return "";
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}
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if (item.parent != avatar && item.parent != null)
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{
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return ResolveRelativePath(avatar, item.parent) + "/" + item.name;
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