(BREAKING) Make AacFlController.AnimatorController read-only:
- Breaking changes: - Make AacFlController.AnimatorController read-only.
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@@ -83,6 +83,7 @@ namespace AnimatorAsCode.V1
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return ContainerMode == Container.Everything ? AssetContainer : null;
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return ContainerMode == Container.Everything ? AssetContainer : null;
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}
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}
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/// Values that define how created assets should be added to the AssetContainer.
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public enum Container
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public enum Container
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{
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{
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/// Store all created assets in the AssetContainer.
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/// Store all created assets in the AssetContainer.
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@@ -682,7 +683,7 @@ namespace AnimatorAsCode.V1
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public class AacFlController
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public class AacFlController
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{
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{
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/// Exposes the underlying Unity AnimatorController.
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/// Exposes the underlying Unity AnimatorController.
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public AnimatorController AnimatorController;
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public readonly AnimatorController AnimatorController;
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private readonly AacConfiguration _configuration;
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private readonly AacConfiguration _configuration;
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private readonly AacFlBase _base;
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private readonly AacFlBase _base;
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