From 3ecefd7f4a4ccb9f51799d671d151fdfe03a12ff Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ha=C3=AF=7E?= Date: Mon, 1 Jul 2024 14:06:42 +0200 Subject: [PATCH] (BREAKING) Make AacFlController.AnimatorController read-only: - Breaking changes: - Make AacFlController.AnimatorController read-only. --- Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/Aac.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/Aac.cs b/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/Aac.cs index 3acfc0f..829fe16 100644 --- a/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/Aac.cs +++ b/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/Aac.cs @@ -83,6 +83,7 @@ namespace AnimatorAsCode.V1 return ContainerMode == Container.Everything ? AssetContainer : null; } + /// Values that define how created assets should be added to the AssetContainer. public enum Container { /// Store all created assets in the AssetContainer. @@ -682,7 +683,7 @@ namespace AnimatorAsCode.V1 public class AacFlController { /// Exposes the underlying Unity AnimatorController. - public AnimatorController AnimatorController; + public readonly AnimatorController AnimatorController; private readonly AacConfiguration _configuration; private readonly AacFlBase _base;