configs are here

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2025-07-23 19:10:20 +01:00
parent 94ad864303
commit df2a697a9b
23 changed files with 1251 additions and 2 deletions

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hypr
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/home/doloro/.config/hypr

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hypr_/hyprland.conf Normal file
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# This is an example Hyprland config file.
# Refer to the wiki for more information.
# https://wiki.hypr.land/Configuring/
# Please note not all available settings / options are set here.
# For a full list, see the wiki
# You can split this configuration into multiple files
# Create your files separately and then link them to this file like this:
# source = ~/.config/hypr/myColors.conf
################
### MONITORS ###
################
# See https://wiki.hypr.land/Configuring/Monitors/
monitor=,preferred,auto,auto
###################
### MY PROGRAMS ###
###################
# See https://wiki.hypr.land/Configuring/Keywords/
# Set programs that you use
$terminal = foot
$fileManager = dolphin
$menu = wofi --show drun
#################
### AUTOSTART ###
#################
# Autostart necessary processes (like notifications daemons, status bars, etc.)
# Or execute your favorite apps at launch like this:
# exec-once = $terminal
# exec-once = nm-applet &
# exec-once = waybar & hyprpaper & firefox
#############################
### ENVIRONMENT VARIABLES ###
#############################
# See https://wiki.hypr.land/Configuring/Environment-variables/
env = XCURSOR_SIZE,24
env = HYPRCURSOR_SIZE,24
###################
### PERMISSIONS ###
###################
# See https://wiki.hypr.land/Configuring/Permissions/
# Please note permission changes here require a Hyprland restart and are not applied on-the-fly
# for security reasons
# ecosystem {
# enforce_permissions = 1
# }
# permission = /usr/(bin|local/bin)/grim, screencopy, allow
# permission = /usr/(lib|libexec|lib64)/xdg-desktop-portal-hyprland, screencopy, allow
# permission = /usr/(bin|local/bin)/hyprpm, plugin, allow
#####################
### LOOK AND FEEL ###
#####################
# Refer to https://wiki.hypr.land/Configuring/Variables/
# https://wiki.hypr.land/Configuring/Variables/#general
general {
gaps_in = 5
gaps_out = 20
border_size = 2
# https://wiki.hypr.land/Configuring/Variables/#variable-types for info about colors
col.active_border = rgba(33ccffee) rgba(00ff99ee) 45deg
col.inactive_border = rgba(595959aa)
# Set to true enable resizing windows by clicking and dragging on borders and gaps
resize_on_border = false
# Please see https://wiki.hypr.land/Configuring/Tearing/ before you turn this on
allow_tearing = false
layout = dwindle
}
# https://wiki.hypr.land/Configuring/Variables/#decoration
decoration {
rounding = 10
rounding_power = 2
# Change transparency of focused and unfocused windows
active_opacity = 1.0
inactive_opacity = 1.0
shadow {
enabled = true
range = 4
render_power = 3
color = rgba(1a1a1aee)
}
# https://wiki.hypr.land/Configuring/Variables/#blur
blur {
enabled = true
size = 3
passes = 1
vibrancy = 0.1696
}
}
# https://wiki.hypr.land/Configuring/Variables/#animations
animations {
enabled = yes, please :)
# Default animations, see https://wiki.hypr.land/Configuring/Animations/ for more
bezier = easeOutQuint,0.23,1,0.32,1
bezier = easeInOutCubic,0.65,0.05,0.36,1
bezier = linear,0,0,1,1
bezier = almostLinear,0.5,0.5,0.75,1.0
bezier = quick,0.15,0,0.1,1
animation = global, 1, 10, default
animation = border, 1, 5.39, easeOutQuint
animation = windows, 1, 4.79, easeOutQuint
animation = windowsIn, 1, 4.1, easeOutQuint, popin 87%
animation = windowsOut, 1, 1.49, linear, popin 87%
animation = fadeIn, 1, 1.73, almostLinear
animation = fadeOut, 1, 1.46, almostLinear
animation = fade, 1, 3.03, quick
animation = layers, 1, 3.81, easeOutQuint
animation = layersIn, 1, 4, easeOutQuint, fade
animation = layersOut, 1, 1.5, linear, fade
animation = fadeLayersIn, 1, 1.79, almostLinear
animation = fadeLayersOut, 1, 1.39, almostLinear
animation = workspaces, 1, 1.94, almostLinear, fade
animation = workspacesIn, 1, 1.21, almostLinear, fade
animation = workspacesOut, 1, 1.94, almostLinear, fade
animation = zoomFactor, 1, 7, quick
}
# Ref https://wiki.hypr.land/Configuring/Workspace-Rules/
# "Smart gaps" / "No gaps when only"
# uncomment all if you wish to use that.
# workspace = w[tv1], gapsout:0, gapsin:0
# workspace = f[1], gapsout:0, gapsin:0
# windowrule = bordersize 0, floating:0, onworkspace:w[tv1]
# windowrule = rounding 0, floating:0, onworkspace:w[tv1]
# windowrule = bordersize 0, floating:0, onworkspace:f[1]
# windowrule = rounding 0, floating:0, onworkspace:f[1]
# See https://wiki.hypr.land/Configuring/Dwindle-Layout/ for more
dwindle {
pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
preserve_split = true # You probably want this
}
# See https://wiki.hypr.land/Configuring/Master-Layout/ for more
master {
new_status = master
}
# https://wiki.hypr.land/Configuring/Variables/#misc
misc {
force_default_wallpaper = -1 # Set to 0 or 1 to disable the anime mascot wallpapers
disable_hyprland_logo = false # If true disables the random hyprland logo / anime girl background. :(
}
#############
### INPUT ###
#############
# https://wiki.hypr.land/Configuring/Variables/#input
input {
kb_layout = us
kb_variant =
kb_model =
kb_options =
kb_rules =
follow_mouse = 1
sensitivity = 0 # -1.0 - 1.0, 0 means no modification.
touchpad {
natural_scroll = false
}
}
# https://wiki.hypr.land/Configuring/Variables/#gestures
gestures {
workspace_swipe = false
}
# Example per-device config
# See https://wiki.hypr.land/Configuring/Keywords/#per-device-input-configs for more
device {
name = epic-mouse-v1
sensitivity = -0.5
}
###################
### KEYBINDINGS ###
###################
# See https://wiki.hypr.land/Configuring/Keywords/
$mainMod = SUPER # Sets "Windows" key as main modifier
# Example binds, see https://wiki.hypr.land/Configuring/Binds/ for more
bind = $mainMod, Q, exec, $terminal
bind = $mainMod, C, killactive,
bind = $mainMod, M, exit,
bind = $mainMod, E, exec, $fileManager
bind = $mainMod, V, togglefloating,
bind = $mainMod, R, exec, $menu
bind = $mainMod, P, pseudo, # dwindle
bind = $mainMod, J, togglesplit, # dwindle
# Move focus with mainMod + arrow keys
bind = $mainMod, left, movefocus, l
bind = $mainMod, right, movefocus, r
bind = $mainMod, up, movefocus, u
bind = $mainMod, down, movefocus, d
# Switch workspaces with mainMod + [0-9]
bind = $mainMod, 1, workspace, 1
bind = $mainMod, 2, workspace, 2
bind = $mainMod, 3, workspace, 3
bind = $mainMod, 4, workspace, 4
bind = $mainMod, 5, workspace, 5
bind = $mainMod, 6, workspace, 6
bind = $mainMod, 7, workspace, 7
bind = $mainMod, 8, workspace, 8
bind = $mainMod, 9, workspace, 9
bind = $mainMod, 0, workspace, 10
# Move active window to a workspace with mainMod + SHIFT + [0-9]
bind = $mainMod SHIFT, 1, movetoworkspace, 1
bind = $mainMod SHIFT, 2, movetoworkspace, 2
bind = $mainMod SHIFT, 3, movetoworkspace, 3
bind = $mainMod SHIFT, 4, movetoworkspace, 4
bind = $mainMod SHIFT, 5, movetoworkspace, 5
bind = $mainMod SHIFT, 6, movetoworkspace, 6
bind = $mainMod SHIFT, 7, movetoworkspace, 7
bind = $mainMod SHIFT, 8, movetoworkspace, 8
bind = $mainMod SHIFT, 9, movetoworkspace, 9
bind = $mainMod SHIFT, 0, movetoworkspace, 10
# Example special workspace (scratchpad)
bind = $mainMod, S, togglespecialworkspace, magic
bind = $mainMod SHIFT, S, movetoworkspace, special:magic
# Scroll through existing workspaces with mainMod + scroll
bind = $mainMod, mouse_down, workspace, e+1
bind = $mainMod, mouse_up, workspace, e-1
# Move/resize windows with mainMod + LMB/RMB and dragging
bindm = $mainMod, mouse:272, movewindow
bindm = $mainMod, mouse:273, resizewindow
# Laptop multimedia keys for volume and LCD brightness
bindel = ,XF86AudioRaiseVolume, exec, wpctl set-volume -l 1 @DEFAULT_AUDIO_SINK@ 5%+
bindel = ,XF86AudioLowerVolume, exec, wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%-
bindel = ,XF86AudioMute, exec, wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle
bindel = ,XF86AudioMicMute, exec, wpctl set-mute @DEFAULT_AUDIO_SOURCE@ toggle
bindel = ,XF86MonBrightnessUp, exec, brightnessctl -e4 -n2 set 5%+
bindel = ,XF86MonBrightnessDown, exec, brightnessctl -e4 -n2 set 5%-
# Requires playerctl
bindl = , XF86AudioNext, exec, playerctl next
bindl = , XF86AudioPause, exec, playerctl play-pause
bindl = , XF86AudioPlay, exec, playerctl play-pause
bindl = , XF86AudioPrev, exec, playerctl previous
##############################
### WINDOWS AND WORKSPACES ###
##############################
# See https://wiki.hypr.land/Configuring/Window-Rules/ for more
# See https://wiki.hypr.land/Configuring/Workspace-Rules/ for workspace rules
# Example windowrule
# windowrule = float,class:^(kitty)$,title:^(kitty)$
# Ignore maximize requests from apps. You'll probably like this.
windowrule = suppressevent maximize, class:.*
# Fix some dragging issues with XWayland
windowrule = nofocus,class:^$,title:^$,xwayland:1,floating:1,fullscreen:0,pinned:0

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/home/doloro/.config/quickshell

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quickshell_/Audio.qml Normal file
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import Quickshell
import Quickshell.Io
import QtQuick
import QtQuick.Layouts
import Quickshell.Widgets
import Quickshell.Services.Pipewire
Item {
id: root
property PwNode speakerNode: Pipewire.defaultAudioSink
property PwNode microphoneNode: Pipewire.defaultAudioSource
PwObjectTracker { objects: [ root.microphoneNode, root.speakerNode ] }
width: row.width
height: row.height
// console.log("a");
RowLayout {
id: row
IconImage {
// anchors.centerIn: parent
implicitSize: 27
source: "root:Speaker.svg"
}
Text {
id: text
text: root.speakerNode.audio.muted ? "0%" : root.speakerNode.audio.volume * 100 + "%"
font.pointSize: 10.75
color: root.speakerNode.audio.muted ? "red" : "#FFFFFF"
}
IconImage {
implicitSize: 26
source: "root:Mic.svg"
}
Text {
text: parseInt(root.microphoneNode.audio.muted ? "0" : root.microphoneNode.audio.volume * 100) + "%"
font.pointSize: 10.75
color: root.microphoneNode.audio.muted ? "red" : "#FFFFFF"
}
}
}

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quickshell_/Bar.qml Normal file
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import Quickshell
import Quickshell.Io
import QtQuick
import QtQuick.Layouts
import Quickshell.Widgets
PanelWindow {
property var modelData
screen: modelData.values[0];
color: '#20ffffff'
anchors {
top: true
left: true
right: true
}
implicitHeight: 30
RowLayout {
anchors {
fill: parent
leftMargin: 10
rightMargin: 10
}
RowLayout { // Left
Layout.alignment: Qt.AlignLeft
}
RowLayout { // Center
// TODO: add icons of the active window per workspace in the workspace tab
anchors.centerIn: parent
Workspaces {}
}
RowLayout { // Right
Layout.alignment: Qt.AlignRight
VerticalSeprator {}
Loader {
sourceComponent: Audio {}
}
RowLayout {
id: aaaaa
// If player disapear the seprator disapears with it
visible: Player.activePlayer.isPlaying()
VerticalSeprator {}
PlayerText {
}
}
VerticalSeprator {}
WrapperItem {
Text { // Date & Time
text: Time.time
color: '#FFFFFF'
font.pointSize: 10.75
}
}
// VerticalSeprator {}
}
}
Rectangle {
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
}
height: 2
color: "#8d8d8d"
}
}

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quickshell_/BarButton.qml Normal file
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import QtQuick
import QtQuick.Effects
FullwidthMouseArea {
id: root
property bool showPressed: mouseArea.pressed;
property real baseMargin: 0;
property bool directScale: false;
readonly property Item contentItem: mContentItem;
default property alias contentItemData: mContentItem.data;
property real targetBrightness: root.showPressed ? -25 : root.mouseArea.containsMouse && root.enabled ? 75 : 0
Behavior on targetBrightness { SmoothedAnimation { velocity: 600 } }
property real targetMargins: root.showPressed ? 3 : 0;
Behavior on targetMargins { SmoothedAnimation { velocity: 25 } }
hoverEnabled: true
Item {
id: mContentItem
anchors.fill: parent;
anchors.margins: root.baseMargin + (root.directScale ? 0 : root.targetMargins);
scale: root.directScale ? (width - root.targetMargins * 2) / width : 1.0;
opacity: root.enabled ? 1.0 : 0.5;
Behavior on opacity { SmoothedAnimation { velocity: 5 } }
layer.enabled: root.targetBrightness != 0
layer.effect: MultiEffect { brightness: root.targetBrightness / 1000 }
}
}

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import QtQuick
import Quickshell
import Quickshell.Hyprland
import Quickshell.Wayland
PanelWindow {
id: root
default property alias barItems: containment.data;
anchors {
left: true
top: true
bottom: true
}
property real baseWidth: 55
property real leftMargin: root.compactState * 10
width: baseWidth + 15
exclusiveZone: baseWidth + (isFullscreenWorkspace ? 0 : 15) - margins.left
mask: Region {
height: root.height
width: root.exclusiveZone
}
color: "transparent"
WlrLayershell.namespace: "shell:bar"
readonly property Tooltip tooltip: tooltip;
Tooltip {
id: tooltip
bar: root
}
readonly property real tooltipXOffset: root.baseWidth + root.leftMargin + 5;
function boundedY(targetY: real, height: real): real {
return Math.max(barRect.anchors.topMargin + height, Math.min(barRect.height + barRect.anchors.topMargin - height, targetY))
}
readonly property bool isFullscreenWorkspace: Hyprland.monitorFor(screen).activeWorkspace.hasFullscreen
property real compactState: isFullscreenWorkspace ? 0 : 1
Behavior on compactState {
NumberAnimation {
duration: 600
easing.type: Easing.BezierSpline
easing.bezierCurve: [0.0, 0.75, 0.15, 1.0, 1.0, 1.0]
}
}
Rectangle {
id: barRect
x: root.leftMargin - Lock.Controller.lockSlide * (barRect.width + root.leftMargin)
width: parent.width - 15
anchors {
top: parent.top
bottom: parent.bottom
margins: root.compactState * 10
}
color: ShellGlobals.colors.bar
radius: root.compactState * 5
border.color: ShellGlobals.colors.barOutline
border.width: root.compactState
Item {
id: containment
anchors {
fill: parent
margins: 5
}
}
}
}

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import QtQuick
Item {
id: root
property bool fillWindowWidth: false;
property real extraVerticalMargin: 0;
property alias mouseArea: mouseArea;
property alias hoverEnabled: mouseArea.hoverEnabled;
property alias acceptedButtons: mouseArea.acceptedButtons;
property alias pressedButtons: mouseArea.pressedButtons;
property alias containsMouse: mouseArea.containsMouse;
property alias isPressed: mouseArea.pressed;
signal clicked(event: MouseEvent);
signal entered();
signal exited();
signal pressed(event: MouseEvent);
signal released(event: MouseEvent);
signal wheel(event: WheelEvent);
MouseArea {
id: mouseArea
anchors {
fill: parent
// not much point in finding exact values
leftMargin: root.fillWindowWidth ? -50 : 0
rightMargin: root.fillWindowWidth ? -50 : 0
topMargin: -root.extraVerticalMargin
bottomMargin: -root.extraVerticalMargin
}
Component.onCompleted: {
this.clicked.connect(root.clicked);
//this.entered.connect(root.entered);
//this.exited.connect(root.exited);
//this.pressed.connect(root.pressed);
this.released.connect(root.released);
//this.wheel.connect(root.wheel);
}
// for some reason MouseArea.pressed is both a prop and signal so connect doesn't work
onPressed: event => root.pressed(event);
// connecting to onwheel seems to implicitly accept it. undo that.
onWheel: event => {
event.accepted = false;
root.wheel(event);
}
}
}

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quickshell_/Mic.svg Normal file
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<svg xmlns="http://www.w3.org/2000/svg" height="24px" viewBox="0 -960 960 960" width="24px" fill="#e3e3e3"><path d="M480-420q-41.92 0-70.96-29.04Q380-478.08 380-520v-240q0-41.92 29.04-70.96Q438.08-860 480-860q41.92 0 70.96 29.04Q580-801.92 580-760v240q0 41.92-29.04 70.96Q521.92-420 480-420Zm-30 290v-131.85q-99-11.31-164.5-84.92Q220-420.39 220-520h60q0 83 58.5 141.5T480-320q83 0 141.5-58.5T680-520h60q0 99.61-65.5 173.23Q609-273.16 510-261.85V-130h-60Z"/></svg>

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quickshell_/Player.qml Normal file
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pragma Singleton
import Quickshell
import Quickshell.Io
import QtQuick
import Quickshell.Services.Mpris
Singleton {
id: root
// property MprisPlayer trackedPlayer: null;
readonly property MprisPlayer activePlayer: PlayerController.activePlayer.identity === "Spotify"
? PlayerController.activePlayer
: null
readonly property string time: {
root.activePlayer.trackTitle
}
readonly property string artist: {
root.activePlayer.trackArtist
}
readonly property string timetime: {
Math.floor(root.activePlayer.position / 60) + ":" +
formatTwoDigits(Math.floor(root.activePlayer.position % 60))
}
readonly property string fulltime: {
Math.floor(root.activePlayer.length / 60) + ":" +
formatTwoDigits(Math.floor(root.activePlayer.length % 60))
}
function formatTwoDigits(num) {
return (num < 10 ? "0" : "") + num;
}
Timer {
// only emit the signal when the position is actually changing.
running: root.activePlayer.playbackState == MprisPlaybackState.Playing
// Make sure the position updates at least once per second.
interval: 1000
repeat: true
// emit the positionChanged signal every second.
onTriggered: root.activePlayer.positionChanged()
}
}

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pragma Singleton
pragma ComponentBehavior: Bound
import QtQml.Models
import QtQuick
import Quickshell
import Quickshell.Io
import Quickshell.Services.Mpris
// import qs
Singleton {
id: root;
property MprisPlayer trackedPlayer: null;
property MprisPlayer activePlayer: findSpotify();
signal trackChanged(reverse: bool);
property bool __reverse: false;
property var activeTrack;
Instantiator {
model: Mpris.players;
Connections {
required property MprisPlayer modelData;
target: modelData;
Component.onCompleted: {
if (root.trackedPlayer == null || modelData.isPlaying) {
root.trackedPlayer = modelData;
}
}
Component.onDestruction: {
if (root.trackedPlayer == null || !root.trackedPlayer.isPlaying) {
for (const player of Mpris.players.values) {
if (player.playbackState.isPlaying) {
root.trackedPlayer = player;
break;
}
}
if (trackedPlayer == null && Mpris.players.values.length != 0) {
trackedPlayer = Mpris.players.values[0];
}
}
}
function onPlaybackStateChanged() {
if (root.trackedPlayer !== modelData) root.trackedPlayer = modelData;
}
}
}
Connections {
target: activePlayer
function onPostTrackChanged() {
root.updateTrack();
}
function onTrackArtUrlChanged() {
console.log("arturl:", activePlayer.trackArtUrl)
//root.updateTrack();
if (root.activePlayer.uniqueId == root.activeTrack.uniqueId && root.activePlayer.trackArtUrl != root.activeTrack.artUrl) {
// cantata likes to send cover updates *BEFORE* updating the track info.
// as such, art url changes shouldn't be able to break the reverse animation
const r = root.__reverse;
root.updateTrack();
root.__reverse = r;
}
}
}
onActivePlayerChanged: this.updateTrack();
function updateTrack() {
//console.log(`update: ${this.activePlayer?.trackTitle ?? ""} : ${this.activePlayer?.trackArtists}`)
this.activeTrack = {
uniqueId: this.activePlayer?.uniqueId ?? 0,
artUrl: this.activePlayer?.trackArtUrl ?? "",
title: this.activePlayer?.trackTitle || "Unknown Title",
artist: this.activePlayer?.trackArtist || "Unknown Artist",
album: this.activePlayer?.trackAlbum || "Unknown Album",
};
this.trackChanged(__reverse);
this.__reverse = false;
}
property bool isPlaying: this.activePlayer && this.activePlayer.isPlaying;
property bool canTogglePlaying: this.activePlayer?.canTogglePlaying ?? false;
function togglePlaying() {
if (this.canTogglePlaying) this.activePlayer.togglePlaying();
}
property bool canGoPrevious: this.activePlayer?.canGoPrevious ?? false;
function previous() {
if (this.canGoPrevious) {
this.__reverse = true;
this.activePlayer.previous();
}
}
property bool canGoNext: this.activePlayer?.canGoNext ?? false;
function next() {
if (this.canGoNext) {
this.__reverse = false;
this.activePlayer.next();
}
}
property bool canChangeVolume: this.activePlayer && this.activePlayer.volumeSupported && this.activePlayer.canControl;
property bool loopSupported: this.activePlayer && this.activePlayer.loopSupported && this.activePlayer.canControl;
property var loopState: this.activePlayer?.loopState ?? MprisLoopState.None;
function setLoopState(loopState: var) {
if (this.loopSupported) {
this.activePlayer.loopState = loopState;
}
}
property bool shuffleSupported: this.activePlayer && this.activePlayer.shuffleSupported && this.activePlayer.canControl;
property bool hasShuffle: this.activePlayer?.shuffle ?? false;
function setShuffle(shuffle: bool) {
if (this.shuffleSupported) {
this.activePlayer.shuffle = shuffle;
}
}
function setActivePlayer(player: MprisPlayer) {
const targetPlayer = player ?? Mpris.players[0];
console.log(`setactive: ${targetPlayer} from ${activePlayer}`)
if (targetPlayer && this.activePlayer) {
this.__reverse = Mpris.players.indexOf(targetPlayer) < Mpris.players.indexOf(this.activePlayer);
} else {
// always animate forward if going to null
this.__reverse = false;
}
this.trackedPlayer = targetPlayer;
}
function findSpotify(): MprisPlayer {
const players = Mpris.players
for (const player of players.values) {
if (player.identity == "Spotify") {
return player
}
}
console.log("");
}
IpcHandler {
target: "mpris"
function pauseAll(): void {
for (const player of Mpris.players.values) {
if (player.canPause) player.pause();
}
}
function playPause(): void { root.togglePlaying(); }
function previous(): void { root.previous(); }
function next(): void { root.next(); }
}
}

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// Reworked the PlayerController a bit
pragma Singleton
pragma ComponentBehavior: Bound
import QtQml.Models
import QtQuick
import Quickshell
import Quickshell.Io
import Quickshell.Services.Mpris
// import qs
Singleton {
id: root;
property Mpris mpris: Mpris;
property MprisPlayer activePlayer: findSpotify();
signal trackChanged(reverse: bool);
property bool __reverse: false;
property var activeTrack;
PersistentProperties {
id: persist
reloadableId: "MusicWidget";
property string lastActivePlayerIdentify: "";
onReloaded: {
// rightclickMenu.snapOpacity(widgetOpen ? 1.0 : 0.0)
}
}
Instantiator {
model: Mpris.players;
Connections {
required property MprisPlayer modelData;
target: modelData;
Component.onCompleted: {
if (root.trackedPlayer == null || modelData.isPlaying) {
root.trackedPlayer = modelData;
}
}
Component.onDestruction: {
if (root.trackedPlayer == null || !root.trackedPlayer.isPlaying) {
for (const player of Mpris.players.values) {
if (player.playbackState.isPlaying) {
root.trackedPlayer = player;
break;
}
}
if (trackedPlayer == null && Mpris.players.values.length != 0) {
trackedPlayer = Mpris.players.values[0];
}
}
}
function onPlaybackStateChanged() {
if (root.trackedPlayer !== modelData) root.trackedPlayer = modelData;
}
}
}
Connections {
target: activePlayer
function onPostTrackChanged() {
root.updateTrack();
}
function onTrackArtUrlChanged() {
console.log("arturl:", activePlayer.trackArtUrl)
//root.updateTrack();
if (root.activePlayer.uniqueId == root.activeTrack.uniqueId && root.activePlayer.trackArtUrl != root.activeTrack.artUrl) {
// cantata likes to send cover updates *BEFORE* updating the track info.
// as such, art url changes shouldn't be able to break the reverse animation
const r = root.__reverse;
root.updateTrack();
root.__reverse = r;
}
}
}
onActivePlayerChanged: this.updateTrack();
function updateTrack() {
//console.log(`update: ${this.activePlayer?.trackTitle ?? ""} : ${this.activePlayer?.trackArtists}`)
this.activeTrack = {
uniqueId: this.activePlayer?.uniqueId ?? 0,
artUrl: this.activePlayer?.trackArtUrl ?? "",
title: this.activePlayer?.trackTitle || "Unknown Title",
artist: this.activePlayer?.trackArtist || "Unknown Artist",
album: this.activePlayer?.trackAlbum || "Unknown Album",
};
this.trackChanged(__reverse);
this.__reverse = false;
}
property bool isPlaying: this.activePlayer && this.activePlayer.isPlaying;
property bool canTogglePlaying: this.activePlayer?.canTogglePlaying ?? false;
function togglePlaying() {
if (this.canTogglePlaying) this.activePlayer.togglePlaying();
}
property bool canGoPrevious: this.activePlayer?.canGoPrevious ?? false;
function previous() {
if (this.canGoPrevious) {
this.__reverse = true;
this.activePlayer.previous();
}
}
property bool canGoNext: this.activePlayer?.canGoNext ?? false;
function next() {
if (this.canGoNext) {
this.__reverse = false;
this.activePlayer.next();
}
}
property bool canChangeVolume: this.activePlayer && this.activePlayer.volumeSupported && this.activePlayer.canControl;
property bool loopSupported: this.activePlayer && this.activePlayer.loopSupported && this.activePlayer.canControl;
property var loopState: this.activePlayer?.loopState ?? MprisLoopState.None;
function setLoopState(loopState: var) {
if (this.loopSupported) {
this.activePlayer.loopState = loopState;
}
}
property bool shuffleSupported: this.activePlayer && this.activePlayer.shuffleSupported && this.activePlayer.canControl;
property bool hasShuffle: this.activePlayer?.shuffle ?? false;
function setShuffle(shuffle: bool) {
if (this.shuffleSupported) {
this.activePlayer.shuffle = shuffle;
}
}
function setActivePlayer(player: MprisPlayer) {
const targetPlayer = player ?? Mpris.players[0];
console.log(`setactive: ${targetPlayer} from ${activePlayer}`)
this.activePlayer = player;
}
function findSpotify(): MprisPlayer {
const players = Mpris.players
for (const player of players.values) {
if (player.identity == "Spotify") {
return player
}
}
console.log("");
}
IpcHandler {
target: "mpris"
function pauseAll(): void {
for (const player of Mpris.players.values) {
if (player.canPause) player.pause();
}
}
function playPause(): void { root.togglePlaying(); }
function previous(): void { root.previous(); }
function next(): void { root.next(); }
}
}

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import QtQml
import QtQuick
import Quickshell
import QtQuick.Layouts
PopupWindow {
property PlayerControllerV2 playerController: null;
id: audioPopup
anchor {
item: root
}
anchor.rect.x: root.width / 2 - width / 2
anchor.rect.y: root.height * 1.2
height: 350
width: 300
Rectangle {
anchors.fill: parent
color: "#919191"
ColumnLayout {
anchors.centerIn: parent
Item {
width: coverImg.width
height: coverImg.height
Image {
id: coverImg
anchors.fill: parent
source: Player.activePlayer.trackArtUrl;
width: 275
height: 275
fillMode: Image.PreserveAspectCrop
}
}
Text {
text: Player.activePlayer.trackTitle
color: "white"
font.pointSize: 10.75
}
Text {
text: Player.activePlayer.trackArtist
color: "white"
font.pointSize: 10.75
}
}
}
}

129
quickshell_/PlayerText.qml Normal file
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import Quickshell
import Quickshell.Io
import QtQuick
import QtQuick.Layouts
import Quickshell.Widgets
import QtQuick.Effects
// import playbutton.svg
Item {
id: root
Layout.fillHeight: true
implicitWidth: hi.width
visible: Player.activePlayer.canPlay()
MouseArea {
anchors.fill: parent
hoverEnabled: true
onEntered: event => {
audioPopup.visible = true;
}
onExited: event => {
audioPopup.visible = false;
}
}
Image {
source: Player.activePlayer.trackArtUrl;
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
layer.enabled: true
layer.effect: MultiEffect {
blur: 0.3
blurEnabled: true
}
}
// parent.aaaaa: false
RowLayout {
id: hi
Item {
implicitHeight: 30;
implicitWidth: 30;
IconImage {
implicitSize: 30;
source: "root:skip_next";
scale: -1
}
MouseArea {
anchors.fill: parent
onPressed: event => {
Player.activePlayer.previous();
}
}
}
Item {
implicitHeight: 30;
implicitWidth: 30;
IconImage {
implicitSize: 30;
source: !Player.activePlayer.isPlaying ? "root:playbutton.svg" : "root:pausebutton.svg";
}
MouseArea {
anchors.fill: parent
hoverEnabled: false
onPressed: event => {
Player.activePlayer.togglePlaying();
// console.debug("" + Player.activePlayer.)
}
}
// PopupAnchor {}
}
Item {
implicitHeight: 30;
implicitWidth: 30;
IconImage {
implicitSize: 30;
source: "root:skip_next";
}
MouseArea {
anchors.fill: parent
onPressed: event => {
Player.activePlayer.next();
}
}
}
}
PopupWindow {
id: audioPopup
color: "transparent"
anchor {
item: root
}
anchor.rect.x: root.width / 2 - width / 2
anchor.rect.y: root.height * 1.2
height: 350
width: 300
Rectangle {
anchors.fill: parent
color: "#919191"
ColumnLayout {
anchors.centerIn: parent
Item {
width: coverImg.width
height: coverImg.height
Image {
id: coverImg
anchors.fill: parent
source: Player.activePlayer.trackArtUrl;
width: 275
height: 275
fillMode: Image.PreserveAspectCrop
}
}
Text {
text: Player.activePlayer.trackTitle
color: "white"
font.pointSize: 10.75
}
Text {
text: Player.activePlayer.trackArtist
color: "white"
font.pointSize: 10.75
}
}
}
}
}

1
quickshell_/Speaker.svg Normal file
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<svg xmlns="http://www.w3.org/2000/svg" height="24px" viewBox="0 -960 960 960" width="24px" fill="#e3e3e3"><path d="M561.54-155.62v-62q86.54-27.53 139.42-100 52.89-72.46 52.89-163.38t-52.89-163.38q-52.88-72.47-139.42-100v-62q111.69 29.92 182 119.92 70.3 90 70.3 205.46 0 115.46-70.3 205.46-70.31 90-182 119.92ZM146.16-380v-200h148.46l171.53-171.53v543.06L294.62-380H146.16Zm415.38 46.15v-294.3q40.46 22 62.54 61.96 22.07 39.96 22.07 86.19 0 45.61-22.27 84.88-22.27 39.27-62.34 61.27Z"/></svg>

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18
quickshell_/Time.qml Normal file
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pragma Singleton
import Quickshell
import Quickshell.Io
import QtQuick
Singleton {
id: root
readonly property string time: {
Qt.formatDateTime(clock.date, "ddd d MMM [hh:mm]")
}
SystemClock {
id: clock
precision: SystemClock.Minutes
}
}

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import Quickshell
import QtQml
import QtQuick
Rectangle {
id: a
anchors {
top: parent.top
bottom: parent.bottom
}
width: 2
color: "#8d8d8d"
}

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import Quickshell
import Quickshell.Io
import QtQuick
import QtQuick.Layouts
import Quickshell.Widgets
import Quickshell.Hyprland
Item {
RowLayout {
}
}

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import Quickshell
import Quickshell.Io
import QtQuick
import QtQuick.Layouts
import Quickshell.Widgets
import Quickshell.Hyprland
RowLayout {
id: root
spacing: 3
Repeater {
model: Hyprland.workspaces
delegate: Item {
required property int index
property HyprlandWorkspace index_workspace: Hyprland.workspaces.values[index]
width: 25
height: 30
MouseArea {
Rectangle {
id: reg
anchors.fill: parent
color: index_workspace.focused ? "#3B3B3B" : "#808080"
}
Layout.fillWidth: true
Text {
anchors.centerIn: parent
text: index_workspace.id
color: "#FFFFFF"
font.pointSize: 10.75
}
anchors.fill: parent
acceptedButtons: Qt.LeftButton
onPressed: event => {
if (event.button === Qt.LeftButton) {
Hyprland.dispatch('workspace ' + index_workspace.id);
}
}
}
}
}
}

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<svg xmlns="http://www.w3.org/2000/svg" height="24px" viewBox="0 -960 960 960" width="24px" fill="#e3e3e3"><path d="M560-200v-560h160v560H560Zm-320 0v-560h160v560H240Z"/></svg>

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<svg xmlns="http://www.w3.org/2000/svg" height="24px" viewBox="0 -960 960 960" width="24px" fill="#e3e3e3"><path d="M320-200v-560l440 280-440 280Z"/></svg>

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6
quickshell_/shell.qml Normal file
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import Quickshell
import QtQuick
Scope {
Bar {}
}

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<svg xmlns="http://www.w3.org/2000/svg" height="24px" viewBox="0 -960 960 960" width="24px" fill="#e3e3e3"><path d="M660-240v-480h80v480h-80Zm-440 0v-480l360 240-360 240Z"/></svg>

After

Width:  |  Height:  |  Size: 179 B