2.6 KiB
2.6 KiB
modules
Bar modules. Each module renders a piece of the bar (or its popup) and is
object-safe behind common::BarModule, so core holds them as
Box<dyn BarModule> and never knows their message types — everything crosses
the common::Wire boundary.
Message types are shared, so they live in the common crate, under
common/src/messages/modules/. That is what lets a module and core name the
same payload without either depending on the other.
Getting started: add a module
- Declare the module's messages in
crates/common/src/messages/modules/greeter.rs:
//! Greeter module messages.
#[derive(Clone)]
pub enum GreeterMsg {
Poke,
}
- Re-export them from
crates/common/src/messages/modules/mod.rs:
mod clock;
mod greeter;
pub use clock::ClockMsg;
pub use greeter::GreeterMsg;
- Create
crates/modules/src/greeter.rs:
use std::error::Error;
use iced::widget::text;
use iced::{Element, Task};
use common::{BarModule, Endpoint, GreeterMsg, ModuleEffect, Service, Wire};
pub struct Greeter {
text: String,
}
impl Default for Greeter {
fn default() -> Self {
Self { text: "hi".into() }
}
}
impl BarModule for Greeter {
fn id(&self) -> &'static str {
"greeter"
}
fn view(&self, _window_id: Option<iced::window::Id>) -> Element<'_, Wire> {
text(&self.text).into()
}
fn update(&mut self, msg: Wire) -> Task<ModuleEffect> {
match msg.downcast::<GreeterMsg>() {
Some(GreeterMsg::Poke) => {
self.text = "poked".into();
Task::none()
}
None => Task::none(),
}
}
/// Route keys this module subscribes to.
fn services(&self) -> Vec<Service> {
Vec::new(
}
/// Optional: read `module.greeter` from the config table.
fn config(&mut self, _config: toml::Table) -> Result<(), Box<dyn Error>> {
Ok(())
}
}
- Register it in
crates/modules/src/lib.rs'sall()and re-export it:
mod greeter;
pub use greeter::Greeter;
pub fn all(module_config: toml::Table) -> Vec<Box<dyn BarModule>> {
vec![
Box::new(clock::Clock::new(Some(module_config.clone()))),
Box::new(greeter::Greeter::default()),
]
}
That's it — core picks it up by id(). Use wire targeting:
// Module-local message back to yourself:
Wire::module(Endpoint::module(self.id()), self.id(), GreeterMsg::Poke)
To talk to a service, add it to services() and send via
Wire::service(...); service ticks arrive in update() and you downcast
to the payload type (e.g. common::ClockPayload). See src/clock.rs for a
full example.