Commit Graph
9 Commits
Author SHA1 Message Date
Yū KOBAYASHI e445ba8321 Use AacSimpleAssetContainerProvider 2024-11-29 11:53:00 +01:00
Haï~ 207ffffb65 Code cleanup, no functional changes. 2024-08-15 10:47:48 +02:00
Haï~ e50ea684a5 Do a pass on the documentation:
- Add and update inline documentation.
- Mark some inconsistencies.
- Not everything is reviewed yet.
2024-07-01 23:16:51 +02:00
Haï~ 689080e032 Change the zAutogenerated asset prefix to directory-like:
- Change the zAutogenerated__ prefix to zAutogenerated/
- This allows the zAutogenerated/ assets to display in a dedicated menu in the animation editor when the animator is selected.
- For legacy compatibility, the old prefix is still matched for the invocation of ClearPreviousAssets() in addition to the new.
2024-02-04 04:23:10 +01:00
Haï~ 21adaa86a6 Changed AssetContainer type to Object, add ContainerMode 2023-10-04 10:59:52 +02:00
Haï~ a43516f45e Do not require some assets to be persistent 2023-10-04 08:59:48 +02:00
Haï~ 1a559b6251 Allow any object to be an asset container:
- Asset containers are no longer restricted to the AnimatorController class when using the new GenericAssetContainer configuration field
- The asset container will not be used if it is not a persistent asset
2023-10-03 23:46:50 +02:00
Haï~ e319d85c84 Fix avatar masks were generated in the controller instead of the container 2023-10-02 05:20:12 +02:00
Haï~ c07e47ca48 (PACKAGING) Change the folder structure for package format 2023-10-02 04:53:27 +02:00