Commit Graph
3 Commits
Author SHA1 Message Date
Haï~ 475e670193 Fix low-pass Simple1D blend trees are now ordered:
- Invoking WithAnimation on a Simple1D blend tree now always results in the list of ChildMotion being reordered by threshold.
- This prevents an issue with Unity where it is unable to properly run a low-pass filter if the thresholds are stored in the array in the reverse order.
2023-10-21 21:57:57 +02:00
Haï~ 5236df547f Add comments for a future fix regarding a Simple1D blend tree quirk that happens creating a low-pass filter in the naive way 2023-10-20 19:44:15 +02:00
Haï~ c07e47ca48 (PACKAGING) Change the folder structure for package format 2023-10-02 04:53:27 +02:00