Haï~
00e20cda51
Make Component[] null-element safe and add missing multi-component:
...
- Make Component[] null-element safe.
- Add missing multi-component variations of existing APIs.
- Inline documentation pass.
2024-08-15 06:50:58 +02:00
Haï~
c47e49d516
Work towards correcting inconsistencies in the API:
...
- Rename *Percent to *Normalized.
- Update inline documentation.
- Add additional single-valued and array overloads.
- Add AacFlSettingCurveObjectReference.WithUnit to be on-par with AacFlSettingCurve.
2024-07-05 02:30:01 +02:00
Haï~
e50ea684a5
Do a pass on the documentation:
...
- Add and update inline documentation.
- Mark some inconsistencies.
- Not everything is reviewed yet.
2024-07-01 23:16:51 +02:00
Haï~
5689bc19c4
Add ObjectReference keyframes
2023-10-19 23:40:15 +02:00
Haï~
21adaa86a6
Changed AssetContainer type to Object, add ContainerMode
2023-10-04 10:59:52 +02:00
Haï~
e79400afa9
Add multi-blendshape
2023-10-04 00:39:13 +02:00
Haï~
2f5ebee617
(MIGRATING) Replace AacV0 with AacInternals
2023-10-02 07:16:49 +02:00
Haï~
3de37ded74
(MIGRATING) Rename Rotating to RotatingUsingEulerInterpolation, and add RotatingUsingQuaternionInterpolation:
...
- See https://forum.unity.com/threads/new-animationclip-property-names.367288/#post-2384172
2023-10-02 07:16:48 +02:00
Haï~
3afc3a1f42
(MIGRATING) Rename Rotationing to Rotating
2023-10-02 07:16:47 +02:00
Haï~
d31b2282fa
(MIGRATING) Change AnimationUtility.SetEditorCurve to AnimationClip.SetCurve to match new V1 behaviour
2023-10-02 07:16:46 +02:00
suzuryg
d19757cb21
Add Positioning and Rotationing animation method
2023-10-02 07:00:19 +02:00
suzuryg
2166a8e0d8
Add AacFlClip.BlendShape() overload
2023-10-02 07:00:19 +02:00
Haï~
c07e47ca48
(PACKAGING) Change the folder structure for package format
2023-10-02 04:53:27 +02:00