From d9d2d74c97cdf10d172c75971b61db51e19f3495 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ha=C3=AF=7E?= Date: Sun, 18 Aug 2024 20:00:47 +0200 Subject: [PATCH] Keep AacFlSettingKeyframes public until V1.2.0: - Keep AacFlSettingKeyframes public until V1.2.0, where it will be made internal. - AacFlSettingKeyframes is still used in CGE, but CGE already accepts AAC V1.1.x. --- .../V1/Editor/AacFlAnimations.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs b/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs index 0c482c6..bc5bcf4 100644 --- a/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs +++ b/Packages/dev.hai-vr.animator-as-code.v1/V1/Editor/AacFlAnimations.cs @@ -648,7 +648,9 @@ namespace AnimatorAsCode.V1 private readonly AacFlUnit _unit; private readonly List _mutatedKeyframes; - internal AacFlSettingKeyframes(AacFlUnit unit, List mutatedKeyframes) + // Will be made private/internal in V1.2.0. + [Obsolete("This will be made private/internal in V1.2.0")] + public AacFlSettingKeyframes(AacFlUnit unit, List mutatedKeyframes) { _unit = unit; _mutatedKeyframes = mutatedKeyframes;