Add HDR color and update asset lookup:
- Add support for HDR color animation. - Update asset lookup to look for proxies and masks in the Packages folder.
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@@ -495,17 +495,17 @@ namespace AnimatorAsCode.V0
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{
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public AvatarMask LeftHandAvatarMask()
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{
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return AssetDatabase.LoadAssetAtPath<AvatarMask>("Assets/VRCSDK/Examples3/Animation/Masks/vrc_Hand Left.mask");
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return AssetDatabase.LoadAssetAtPath<AvatarMask>("Packages/com.vrchat.avatars/Samples/AV3 Demo Assets/Animation/Masks/vrc_Hand Left.mask");
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}
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public AvatarMask RightHandAvatarMask()
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{
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return AssetDatabase.LoadAssetAtPath<AvatarMask>("Assets/VRCSDK/Examples3/Animation/Masks/vrc_Hand Right.mask");
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return AssetDatabase.LoadAssetAtPath<AvatarMask>("Packages/com.vrchat.avatars/Samples/AV3 Demo Assets/Animation/Masks/vrc_Hand Right.mask");
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}
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public AnimationClip ProxyForGesture(AacAv3.Av3Gesture gesture, bool masculine)
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{
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return AssetDatabase.LoadAssetAtPath<AnimationClip>("Assets/VRCSDK/Examples3/Animation/ProxyAnim/" + ResolveProxyFilename(gesture, masculine));
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return AssetDatabase.LoadAssetAtPath<AnimationClip>("Packages/com.vrchat.avatars/Samples/AV3 Demo Assets/Animation/ProxyAnim/" + ResolveProxyFilename(gesture, masculine));
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}
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private static string ResolveProxyFilename(AacAv3.Av3Gesture gesture, bool masculine)
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