Do not require some assets to be persistent

This commit is contained in:
Haï~
2023-10-04 08:59:48 +02:00
parent e79400afa9
commit a43516f45e
2 changed files with 11 additions and 4 deletions
@@ -58,6 +58,13 @@ namespace AnimatorAsCode.V1
if (container != null && EditorUtility.IsPersistent(container)) return container;
return null;
}
internal Object GetAssetContainer()
{
var container = AssetContainer != null ? AssetContainer : GenericAssetContainer;
if (container != null) return container;
return null;
}
}
public class AacFlLayer