(BREAKING) Replace structs with classes

This commit is contained in:
Haï~
2023-10-02 04:53:27 +02:00
parent fd5c47e83c
commit a1e5a43491
4 changed files with 3 additions and 14 deletions
-5
View File
@@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using UnityEngine;
// ReSharper disable once CheckNamespace
@@ -16,9 +14,6 @@ namespace AnimatorAsCode.V1
protected readonly AacFlStateMachine ParentMachine;
protected readonly IAacDefaultsProvider DefaultsProvider;
// TODO: What is this for???
protected Dictionary<Type, object> behaviorCache = new Dictionary<Type, object>();
protected AacAnimatorNode(AacFlStateMachine parentMachine, IAacDefaultsProvider defaultsProvider)
{
ParentMachine = parentMachine;