(BREAKING) Replace structs with classes
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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@@ -16,9 +14,6 @@ namespace AnimatorAsCode.V1
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protected readonly AacFlStateMachine ParentMachine;
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protected readonly IAacDefaultsProvider DefaultsProvider;
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// TODO: What is this for???
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protected Dictionary<Type, object> behaviorCache = new Dictionary<Type, object>();
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protected AacAnimatorNode(AacFlStateMachine parentMachine, IAacDefaultsProvider defaultsProvider)
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{
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ParentMachine = parentMachine;
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