diff --git a/Framework/Editor/V0/Aac.cs b/Framework/Editor/V0/Aac.cs index f593772..8c6cb3d 100644 --- a/Framework/Editor/V0/Aac.cs +++ b/Framework/Editor/V0/Aac.cs @@ -309,10 +309,9 @@ namespace AnimatorAsCode.V0 { var dummyClip = AacV0.NewClip(_configuration, $"D({numberOf} {Enum.GetName(typeof(AacFlUnit), unit)})"); - var duration = unit == AacFlUnit.Frames ? numberOf / 60f : numberOf; return new AacFlClip(_configuration, dummyClip) .Animating(clip => clip.Animates("_ignored", typeof(GameObject), "m_IsActive") - .WithUnit(unit, keyframes => keyframes.Constant(0, 0f).Constant(duration, 0f))); + .WithUnit(unit, keyframes => keyframes.Constant(0, 0f).Constant(numberOf, 0f))); } public void RemoveAllMainLayers()