(BREAKING) Make constructors non-public:
- Fix inconsistency where constructors were public.
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@@ -19,7 +19,7 @@ namespace AnimatorAsCode.V1
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public class AacFlNonInitializedBlendTree : AacFlBlendTree
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{
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public AacFlNonInitializedBlendTree(BlendTree blendTree) : base(blendTree)
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internal AacFlNonInitializedBlendTree(BlendTree blendTree) : base(blendTree)
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{
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}
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@@ -71,7 +71,7 @@ namespace AnimatorAsCode.V1
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public class AacFlBlendTree2D : AacFlBlendTree
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{
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public AacFlBlendTree2D(BlendTree blendTree) : base(blendTree)
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internal AacFlBlendTree2D(BlendTree blendTree) : base(blendTree)
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{
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}
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@@ -197,7 +197,7 @@ namespace AnimatorAsCode.V1
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public class AacFlBlendTree1D : AacFlBlendTree
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{
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public AacFlBlendTree1D(BlendTree blendTree) : base(blendTree)
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internal AacFlBlendTree1D(BlendTree blendTree) : base(blendTree)
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{
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}
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@@ -278,7 +278,7 @@ namespace AnimatorAsCode.V1
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public class AacFlBlendTreeDirect : AacFlBlendTree
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{
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public AacFlBlendTreeDirect(BlendTree blendTree) : base(blendTree)
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internal AacFlBlendTreeDirect(BlendTree blendTree) : base(blendTree)
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{
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}
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@@ -356,7 +356,11 @@ namespace AnimatorAsCode.V1
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internal float TimeScale { get; set; } = 1f;
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internal bool Mirror { get; set; }
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internal float CycleOffset { get; set; }
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internal AacFlBlendTreeChildMotion()
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{
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}
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/// Set the time scale. The time scale value is 1 by default.
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public AacFlBlendTreeChildMotion WithTimeScaleSetTo(float timeScale)
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{
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