# Import the locally built VPM package into a Unity project.
# Usage: just import /path/to/unity-project
import unity-proj:
    #!/usr/bin/env bash
    set -euo pipefail
    pkg="dev.doloro.animator-as-crab"
    zip=$(ls vpm/dist/$pkg-*.zip 2>/dev/null | head -1)
    [ -n "$zip" ] || { echo "no zip in vpm/dist/ — run vpm/package.sh first"; exit 1; }
    target="$unity-proj/Packages/$pkg"
    rm -rf "$target"
    mkdir -p "$target"
    unzip -q -o "$zip" -d "$target"
    echo "imported $pkg -> $target"
